Adding assets from Unity
Exporting assets from unity to blender
- Open the Unity file with your assets.
 - Go to window > Package Manager.
 - Install the FBX Exporter unity package.
 - Go to the outliner on the left and select the model(s) you wan to export.
 - Right click on on the asset and select export to FBX.
 - Choose where to safe the file.
 - Make sure to set the export format Binary.
 - Hit export.
 
Import FBX to Blender
- Open blender.
 - Go to File > Import > FBX.
 - Select your recently exported model.
 - Put imported model into a collection with clear naming.
 - Upload it to Dexr with the Dexr addon.
 
Trouble shooting
- FBX exporter not showing up in the packages menu.
- Make sure you are in the Unity registry and not in In project.
 
 - Make sure you are in the Unity registry and not in In project.
 - Exported model (FBX) can not be opened in blender.
- Blender can not open ascii files so make sure when exporting in unity that the Export format is in Binary.
 
 - Blender can not open ascii files so make sure when exporting in unity that the Export format is in Binary.
 - Model is too high-poly in blender. 
- You can change the LOD (level of detail) if your model has LOD's.
 - In the export setting (Unity) go to LOD level en pick Lowest.
- Picking All levels will export all LOD levels into one group.
 
 - Picking All levels will export all LOD levels into one group.